New York City FC head coach Domenec Torrent has finally named his staff after arriving nearly a month ago, adding four new faces to the club, all whom had previously served time at FC Barcelona. Today's Iconic Moment in NY Sports: NYCFC makes Yankee Stadium debutĭave Moncion on NYCFC's outlook, how the rebuilding club can improveīrandon London's exclusive interview with Bronx native Tayvon Gray Nick Saban cameo NFL Head Coach 12_20_2021 7_00_40 PM.png (1.14 MiB) Viewed 1881 times Army Baylor EA SPORTS(tm) Madden NFL 08 12_22_2021 9_49_50 PM.png (4.Javier and Daniel Gutierrez react to New York City FC's improved play Probably my favorite thing about the mod) urce=share (this wasn't nearly as evident during offensive and defensive play, but when max speed plays a role it highlighted it. Despite only having 5-10 overall difference, on special teams Baylor had 10 pancakes against Army: Baylor has an average of 80-85 strength while Army has an average of 70-75. They did a particularly great job on the rosters for their mod, all the teams aren't as even as they seem to simulate the difference between college programs despite having decently close overalls. All the players will be skinny like in the PS2 NCAA games, and low overall from the draft with a few diamonds in the rough. Hingle McCringleberry will be featured in this mod), and all the HC/OC/DC's, the position coaches should be ok as the 06 defaults. I'll edit all 30 draft classes, the rosters (they will be fully generic, if you have some name suggestions I'll add them to the first draft class. Players will be low overall so the salary cap shouldn't be an issue. A big part of HC is contracts so basically we'd be cutting the agents off. Trades would still be a factor, consider them transfers. For example, the Patriots who have a young GOAT with Tom Brady drafted a QB in each of their first 3 rounds. One of the issues with drafting for team need is that the AI doesn't register previous draft picks. I assume best player available would be the best option since players will have short careers. We need to find where this value is, and set it to one or the other. Instead of the Madden 08 AI (which would be considered an improvement) teams draft based on 2 factors: I'm not positive it's possible, but HC uses it's own draft AI. What decides the draft order? Obviously the team rankings, but is it that simple? Can the way it calculates it be modified to automatically set the draft in reverse each season? Having a reversed draft order to designed to allow the best "recruits" go to the best teams, alongside an in season scouting tool will work great. It's not very in depth, it's an exact replica of the newer Maddens scouting (past gen). The only way I've found to edit HC is before starting a career in the DB Templates. If that's the case, then we'll need to crack the code on editing pre-saved HC career files the same way NZA's editor works for Madden, and inject a generic, low overall, "walk on" free agent class. I'm concerned that if so many players retire each season the draft and free agency won't have enough players to fill rosters across the league. There's a bunch of way to attempt this, but I think increasing the weight of the scale of retirement alongside increasing player age would be the simplest. Some method to enforce/promote a short career for players. I'll need to create the practice uniforms which play a large role in NFL Head Coach.Īll 32 teams have already been made in the mod, all we need to do is port them into HC.Ģ. WE NEED TO FIND A WAY TO EDIT SAVED CAREER FILES. All credit goes to the Heisman 14 team, you can find their mod for Madden 08 here: I take zero credit for anything created in this mod, I'm simply importing files from one game to another because I love NFL Head Coach. dat version of his Heisman mod to port into NFL Head Coach. I got permission from BelieverinTeal to use the. This is an extremely ambitious task for me, so I'll need all the help I can't get.
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